Ein genauer Termin für die Abenteuer der Weltraum-Piraten steht noch nicht fest,
„Q) Exclusives are anti-consumer, why would you do this? (you monster)
A) OK, so that’s a little complicated. And our answer is long-winded. Bear with us.
So, before Valve and the 70/30 split it was pretty darn rough to be an indie (both in terms of royalty share and in terms of the ability to sell things without a publisher). We can all thank Valve for using their leverage to make that happen, and usher in the era we have now. We think it’s safe to say that a large percentage of the games made today wouldn’t exist without it.
Epic is using their leverage to push that even farther, to 88/12. That’s another whole strata of developers who can survive.
Would we like that to become the new standard?
Yes.
Can that be done without leverage?
No.
Is some form of exclusive content required to get the momentum to make that happen?
Yes.
And we’re willing to get on board to make that happen. The only way this gets any traction is with some exclusive content and we’re willing to be one of the canaries in the mineshaft.
Do we hope there is a big upside for us? Sure. That’d be amazing. But we also hope this is the start of establishing a new standard.
Q) That just means more money in your pocket, (you monster!!)
A) I mean yes, ideally. It’s a new store right now though, and that prospect is more of a long term one. Right? But we really hope and suspect that in the long run this will be better for us financially. That’s how we make more and better stuff.
Q) OK, maybe this is good for developers, but how is this good for customers? (still a monster)
A) From our standpoint as customers, a curated store with a more limited selection of quality games is a plus. Having the ability for you to share your emails with us (optionally) so we can communicate directly with you is hopefully also a plus for you. Competition for Steam is a plus. And in the longer term, achieving Epic’s goals on the royalty front means more developers succeeding and surviving and making more good stuff. That’s a longer play, but we think it’s still meaningful.
Moreover, it doesn’t remove Steam or other stores from the equation. We’ve all got big Steam libraries that aren’t going anywhere. Yes, this is exclusive right now, but that’s all sort of bound up in the store’s launch and this specific point in time.
Q) What about regional pricing?
A) From Epic: Regional pricing is currently live with 8 currencies (Brazil & Argentina are still USD) – but more currencies will be added early 2019. As of today, Epic currently supports local pricing in USD, Great British Pound, Euro, Polish Zloty, Russian Ruble, South Korean Won, Japanese Yen, Turkish Lira, and Ukrainian Hryvnia.
Q) What about refunds?
A) According to the Epic FAQ, at present-
“We will offer two no-questions-asked refunds per player within two weeks of purchase.”
Q) Are you doing this because you’re salty at Valve for some reason?
A) No. We love & respect the folks at Valve. This is just an opportunity we couldn’t pass up.
Q) So I have to have another launcher running in the background all the time? Hell no!
A) Offline games (which Rebel Galaxy Outlaw is) can be played offline without the launcher. In the future, when achievements and stats come online, you’d need to be logged in to benefit from that.“
Oh wow. Ein paar Mal schlafen und ich hatte die Lösung: "c:\Progra~2\_Gaming\Epic Games\" 30 Zeichen. Tadaa.
Trotzdem keine epische Leistung vom neuen Steam-Konkurrenten.
EDIT
Ich hatte sogar schon ein paar "Freundschaftsanfragen":
Schön war jetzt auch, dass beim "Gratiskauf" von Subnautica ein Opt-Out für Developer-Newsletter angezeigt wurde. Der Shop ist jetzt schon erste Sahne.
Aber wie gut das Du mich kennst, nämlich gar nicht. GoG war völlig optional und die Philosophie dahinter ist okay. Man kann auch über die Webseite alles ohne Client runterladen.
Uplay wurde eh mit Steam, bzw. Ubisoft Titeln mitinstalliert und Origin ist nun mal die einzige Anlaufstelle die es für EA Games ala Titanfall gibt.
Epic kann von mir aus mit ihrem Store verrotten. Die einzigen interessanten Epic Titel sind bei mir schon lange unter Steam zu finden.
Wie bereits einige Vorredner geschrieben haben, mehr Fragmentierung braucht man wirklich nicht mehr.
Da ich eh schon einen Account dort habe, seit sie mal Shadow Complex verschenkt haben, wollte ich mir den Store und den neuen(?) Launcher mal ansehen.
Aber …
Dürfen Dateinamen auch nur 8+3 Zeichen enthalten? Weiß das jemand? Bueller? Bueller? Anyone?