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Star Control – Origins: Beta 3 der Flottenkämpfe veröffentlicht; Release-Datum verkündet

Beta 3 der Flottenkämpfe veröffentlicht; Release-Datum verkündet

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Nach Star-Control-Hommagen wie The Long Journey Home arbeitet Stardock bekanntlich an einem aktuellen PC-Titel des Vorbilds. Star Control: Origins versetzt den Spieler in einen Krieg gegen die Alienspezies Scryve, welche die Menschheit auslöschen will. Dabei kommt es natürlich auch zu Flottenschlachten, die sich in der am 26. Juli veröffentlichten „Fleet Battles Beta 3“ bereits ausprobieren lassen.

Sie ist für Vorbesteller erhältlich und bietet die Möglichkeit, gegen lokale Mitspieler, Online-Gegner oder die KI anzutreten. Das finale Spiel soll am 20. September erscheinen – momentan lässt es sich bereits in Stores wie Steam und GOG vorbestellen.

„In Star Control: Origins, you explore the galaxy, investigate new worlds, contact new civilizations, and battle hostile aliens in Star Control: Origins. You are the captain of Earth’s brand new, state-of-the-art ship, The Vindicator. Your mission is to gather together allies to fight an ancient alien menace that threatens to annihilate the human race.

Fleet Battles is a mode within the main game that allows players to assemble different ships in a fleet and engage in battle with fleets controlled by either the computer, humans via the Internet, or even friends sitting at the same PC. Players are also able to use the integrated ship crafting system in Fleet Battles to create vessels of their own and share them online via Steam Workshop.

Beta 3 sees several new additions to Fleet Battles, including two new ships: the Arilou Observer and the Kzanti Intimidator. Each ship comes with its own loadout of new weapons, like a cloaking device that provides temporarily invisibility, an octomator that fires in eight directions at once, a repulsor that damages enemy ships and propels them away, or proximity mines, which blow up when an enemy ventures too close.

A feature called „scavenging“ has also been added in this update. At the start of every battle, wreckage from destroyed ships will be scattered across the arena. Scavenge the wrecks by flying over them and gaining acceleration, health, energy regeneration, and speed bonuses. These bonuses not only apply to the ship currently in battle, but also to every other ship in the fleet waiting to get in on the action.

Each match starts with a random number of wreckages. Every time a ship is destroyed during the match, it leaves behind another wreck for the next match. New end match screens detailing fleet conditions and battle readouts have also been added.

Several other additions accompany the Beta 3 release, including two new maps and improved multiplayer performance. Players can also now press the ‚tab‘ key to highlight their ships on screen so that they’re easier to locate when a match begins. An AI v.s. AI mode and updated fonts and UI polish have also been included.

Stardock has also released alien content packs as part of Star Control: Origins. The first of these are available early for anyone who pre-purchases the base game. In addition to concept art and lore, each content pack features new music by Mason Fisher and Riku Nuottajärvi, an original composer for Star Control II. Many packs will also feature the original alien tracks by Star Control II composer Dan Nicholson.“

Eine kurze Geschichte der Videospiele

Die Geschichte der Videospiele beginnt bereits in den späten 1940er Jahren mit wissenschaftlichen Tüfteleien. Die erste bekannte von ihnen war “OXO”, ein Tic-Tac-Toe-Spiel, in dem man gegen den Computer antrat.

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