Patch v1.41
BUG FIX
– Fixed an extremely intermittent server crash bug.
Patch v1.4
NEW CONTENT
– New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
– New Server Option: No Vehicles mode
GAMEPLAY TWEAKS
– The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
– C4 tossing distance has been reduced.
– A prone->crouch delay has been added.
BUG FIXES
– Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
– Another attempt at fixing the Red/Blue nametag bug.
– Fixed the missing server info on the map briefing screen.
– Fixed the server browser issues with updating info.
– Fixed the filter by maps size option in the server browser.
– Fixed a low reproducibility crash bug related to the vehicle drop.
– Fixed a crash in Co-op after a player is revived without a kit.
– Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
– Fixed the occasionnal red distance marker appearing on the ground.
– Fixed the bug that caused the player’s arms to become invisible when switching weapons.
– Co-Op bot console commands now function on local servers.
– Fixed the excessive damage taken by the Muscle Car.
– Adjusted the minimum number of players to start the round on ranked servers.
The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
– Re-enabled unlocks on unranked servers.
– Commander options are no longer available whilst commander is dead.
– Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
– Co-Op (Local Server) – Fixed the issue where no other players may join the server if the server host is kicked and banned.
– Ranked Servers now force unlocks.
– Added support for multiple gamemodes in single maplist for mods.