Veröffentlicht inTipps & Tricks

Land of the Dead: Road to Fiddler’s Green: Patch v1.1 zum Download

Der erste Patch für Land of the Dead: Road to Fiddler’s Green erhöht das Spieler-Limit im Multiplayer-Modus, verbessert die Schrotflinte auf kurze Distanz und bringt einige neue Karten.

4P - Das Spielemagazin
© 4P-Logo - Funke Mediengruppe

Eine kurze Geschichte der Videospiele

Die Geschichte der Videospiele beginnt bereits in den späten 1940er Jahren mit wissenschaftlichen Tüfteleien.Die erste bekannte von ihnen war “OXO”, ein Tic-Tac-Toe-Spiel, in dem man gegen den Computer antrat.

I. Fixes/Improvements

– Hit detection on bodyparts improved
– Shotgun at extremely close range improved
– Added „Host disconnected“ message for clients when the host unexpectedly disconnects
– Increased „Say“ characters from 25 to 40
– „Say“ messages stay on the screen longer
– Max 8 „Say“ messages instead of 4 on screen at once
– Version # on main menu screen „v1.1“
– Increased max players in CTF to 14
– Increased max players in Invasion to 6
– Increased max time limits for all multiplayer game types to 2 hours
– TDM and CTF Scores are now centered
– Added more CTF score options (3,4). Previously was only 1,2,5,10.
– Mouse clicks no longer „go through“ settings menus
– Map rotation order bug fixed
– Server list disappearing bug fixed
– More difference between medium and high detail settings.
Medium detail now has less quality but better performance.
– Ch08 (sniper level) script fix: Less chance Otis will get stuck.
– New Invasion map (INRiver)
– New CTF map (CTFRiver)
– New Deathmatch level (DMRiver)
– LOTD Editor included (Not officially supported)
– Custom maps will automatically download from host
– Dedicated server option (via command line)